Tuesday, 14 July 2020

Working on Venus

So I moved house again, and It has been difficult to work on development over that time.
Now I am more settled and have just built rather a lot on Venus. I've been adding photo-scanned assets of bits of ruined buildings, church windows and buttresses. I wanted to give the stage a bit of a Gothic feel. I'm still working on the music for the stage. It will have to be quite long it takes around 8 minutes to complete (If done quickly). I want to animate the stage a little more, adding falling rocks and collapsing structures. Here is a preview of what it looks like at the moment.

Tuesday, 28 April 2020

Major Update 0.88

After having slowly chipped away at this project over the past 12 months, here is what has been added.
1.Two player couch co-op racing
2.Expert training on Triton
3.More detailed landscapes (particularly on Triton and Venus)
4.More music
5.Improved optimisation

Version 1.0 approaches.

Wednesday, 26 February 2020

Marching on

After a life induced hiatus, I am at last setting up my work space to power through March with development. I plan to have something close to version 1.0 in April 2020

Much change in my life has happened over the past months, which has slowed me down somewhat. But during my online inactivity, I have still been steadily building.

I offer this youtube playlist to show my progress.
These videos are the beginnings of a complete developer play-through.